Showing posts with label Activision. Show all posts
Showing posts with label Activision. Show all posts

Thursday, 27 February 2014

Diablo III Reaper of Souls PC Pre-Order Loot Revealed


Some exciting information regarding Diablo III coming out March 25th

Behold! Two epic new bonus items have just been spotted in the mortal realms, both of which will be granted in the future to anyone who pre-purchases the Reaper of Souls™ expansion digitally on Battle.net, or anyone who redeems a Reaper of Souls retail game key on or before March 31, 2014.

Check them out below:

Wings of Valor: Summon the radiant wings of the Archangel of Valor for your characters in Diablo III.

Valla the Demon Hunter: Unlock Valla the Demon Hunter in ‘Heroes of the Storm’ —our upcoming free-to-play online team brawler featuring iconic Blizzard characters, fast-paced combat, and epic battlegrounds. 

To pre-order, click here for details


If you pre-order Reaper of Souls at a retail store—either a physical standard edition or physical Collector's Edition—be sure to redeem your Reaper of Souls game key via your Battle.net account on or before 23:59 on March 31, 2014. If you redeem your game key after that date, your pre-order loot will be consumed by the fires of the Burning Hells and lost forever. While you have six days from the time the expansion launches on March 25 to the time you must enter your code, to be safe, you should secure your preorder today and be ready to input your game key on launch day.




Saturday, 4 May 2013

Call Of Duty: Ghosts, is the riskiest Call of duty game to date, says Activision

"Everyone was expecting us to make Modern Warfare 4, which would have been the safe thing to do. But we're not resting on our laurels"

 - Mark Rubin (executive producer of developer Infinity Ward)




The franchise that defined a generation of gaming seems to be raising the bar once again with the all-new Call of Duty: Ghosts.


Friday, 26 April 2013

Call of Duty: Ghosts Listed by Supermarket – Release Details and Cover Art Inside!


Call of Duty, the indisputable behemoth of entertainment, Activision’s home run and the sole reason that many people even own a gaming system is, of course, going to have a new instalment released this year. But then, we all knew that. What we didn’t know, but now do thanks to sprawling, world-domineering supermarket chain Tesco, is that it’s going to be called Call of Duty: Ghosts.

Wednesday, 21 November 2012

Call of Duty: Black Ops II: Derails the Competition, Breaks Records


It’s Call of Duty time again ladies and gentlemen, as I’m sure you’re all aware; and as hundreds queued up at midnight on Monday 12th, and many millions more waited impatiently by their letter-boxes (that’s you, by the way, Hitari readers!) Black Ops II was birthed violently into existence! It was a frenzy! Nobody could move! There were COD emblazoned headsets and keyrings everywhere! And of course, as everybody rushed online to begin feeding the rest of the world some delicious bullet sandwiches, the records began to be broken.

It was announced on the 16th of November that, for the fourth consecutive year, the unstoppable behemoth franchise that is Call of Duty, overthrew all competitors, dragged wannabe upstarts off by their heels, and crushed gigantic foe without ever breaking a sweat, and came out the other side as the biggest entertainment launch of the year.

With more than $500 million worldwide sell-through in the first 24 hours, this astonishing figure sits along the series’ past efforts with ineffable competency. Bobby Kotick, the man behind the magic, (not Paul Daniels) Activision Blizzard’s CEO whose infamous, often unbelievable statements seem to have been quelled of late, commented:

“With first day sales of over half a billion dollars worldwide, we believe Call of Duty is the biggest entertainment launch of the year for the fourth year in a row, life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for “Harry Potter” and “Star Wars,” Which he made reference to, as they are the biggest selling movie franchises ever; which by all means, is an incredible feat. Well done Bob!

With 30 million YouTube views accredited to the ‘surprise’ launch trailer, and hundreds of videos springing up in the same time, chiefly due to game’s in-built ability to stream your gameplay straight to the internet video channel, it’s an inarguable fact that Call of Duty fever is back! Are you playing Black Ops II? Have you got yourself a season pass? How about a CoD branded set of Turtle Beaches? You want ‘em, we got ‘em!

Sunday, 8 April 2012

DIABLO III PC FAQ

Q: What is Diablo III?
A: We’re developing Diablo III to be the definitive action role-playing game and a true continuation of the Diablo series. Players will adventure through rich and varied settings, unraveling an epic storyline, engaging in combat with hordes of monsters and challenging bosses, growing in experience and ability, and acquiring items of incredible power. Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level.

Q: Which characters will be in Diablo III?
A: Players will create a male or female hero from one of five distinct classes -- barbarian, witch doctor, wizard, monk, or demon hunter -- each equipped with an array of spells and abilities. New customization options will provide for an even greater level of character specialization than the previous Diablo games, allowing players to create unique characters brimming with power.

Q: What can you say about the different classes?
A: The heavily armed barbarian is one of the stoic guardians of Mount Arreat. Armed with powerful abilities and moves, this plate-wearing savage wields ferocious weapons to annihilate the demonic forces threatening the world of Sanctuary.

The fearsome witch doctor hails from the terrifying Tribe of the Five Hills of the legendary umbaru race. The witch doctor is equipped with spells and alchemical powers; can summon mongrels, locust swarms, and zombie armies; and hurls fiery concoctions to annihilate any demon foolish enough to trifle with the powers of the umbaru.

The wizard is a wielder of the elements and a master manipulator of time, who combats the hordes of the Burning Hells by launching environment-shattering lightning bolts, channeling explosive arcane energies, and creating pockets of space outside of the normal flow of time.
The monk is a skilled warrior of unparalleled dexterity. Armed with speed, holy fervor, and a quest for physical and spiritual perfection, the monk becomes a deadly apparition in the heat of battle, moving faster than the eye can follow to strike down enemies with a barrage of lightning-fast blows.

The demon hunter has a sole purpose in life: to track down and destroy every last demonic being that dares to threaten humanity. Lithe and notoriously deadly with a pair of dual crossbows, the demon hunter brings an entire arsenal of gadgets and traps to the battlefields of Sanctuary.

Q: What is the story of Diablo III?
A: The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced the armies of the Burning Hells -- and were fortunate enough to survive -- went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.

Q:  Will players interact with any familiar faces or places in Diablo III?
A:  Yes, definitely. Players will return to Tristram and certain other locations from the previous games, and they’ll also be exploring new areas of Sanctuary. Players will also encounter several new characters as well as a number of characters from the previous games, including Deckard Cain.

Q: Will Diablo III be running on a new engine?                  
A: Diablo III is powered by a new graphics engine that can display characters and hordes of monsters in lush, fully 3D environments. Powerful special-effects and physics systems allow for realistic object dynamics and cloth simulation, enabling players to lay waste to the minions of the Burning Hells in spectacular ways.

Q: Will Diablo still have randomized events?
A: Diablo III builds on the random environments of the previous Diablo games by adding random scripted events and encounters throughout the game, creating a dense and exciting world alive with quests, NPCs, and dynamic encounters.

Q: What can you tell us about Battle.net?
A: Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and playing together even more fun.

Q: Will I need to be connected to the Internet to play Diablo III?
A: Yes, players must be online in order to play Diablo IIIDiablo III was built from the ground up to take full advantage of the new version of Blizzard's powerful Battle.net platform. Players will have access to several features through Battle.net, including an advanced achievement system as well as the Diablo III banner system; a powerful co-op and PvP matchmaking system; comprehensive stat-tracking; persistent characters that will not expire and are accessible from any computer that has Diablo III installed; a persistent Real ID friends list across multiple Blizzard games, along with cross-game chat; a shared stash accessible by all Diablo III characters on the Battle.net account; and the ability to have friends seamlessly jump in and join you at any time during your quest against the Burning Hells. Together with the security-related benefits that Battle.net provides, these Battle.net-based features are integral to the Diablo III game experience.

Q: How will PvP be implemented in Diablo III?
A: While Diablo III is designed primarily for cooperative multiplayer, we are building in support for competitive player-vs.-player gameplay as well. We’re focusing on team-based PvP in an arena setting, allowing groups of players to battle head to head in beautifully hand-crafted locations. We also plan to integrate Battle.net’s matchmaking system, a progression-based ranking system, and more.

Q: What matchmaking functionality will the game include?
A: With Diablo III, it will be easier than ever to quickly group up with your friends or other players in the community. When looking for a group, players will be able to simply broadcast an invite to all of their Real ID friends. Anyone who sees this broadcast can accept the offer with one click and automatically be added to their friend’s game.

We’ll also be including a robust public game finder for those times when you just want to play with whoever’s available on Battle.net as opposed to Real ID friends specifically. This feature will bring together players based on different factors, such as the part of the game they’re looking to play through.

Regardless of whom you group with, the game is designed to offer a seamless, fun experience. Players will be able to easily transition between single-player and cooperative play with their characters at any point during their Diablo III campaign, and the game will dynamically adjust to accommodate for additional players midstream. This means more-powerful demons to slay, more loot exploding out of corpses, and more fun on the fly. In addition, the game will offer each player their own individual loot drops, health globes will be automatically shared among players, and players will be unable to go hostile at will, all of which should eliminate unfair ambushes and other types of griefing.

For player-vs.-player matchmaking, the game will group players together in the PvP arenas based on level and skill, making for fun, closely matched PvP action.

Q: What is the banner system?
A: Think you're better than all of your friends? Your banner will prove it. The banner system will be a visual representation of the achievements players earn across all of their Diablo III characters on their Battle.net account. A player’s banner will have multiple components that can be earned through various modes of gameplay. Completing the game at different difficulty levels, defeating bosses, progressing in PvP, playing a Hardcore-mode character, and earning achievements will all unlock different ways for players to customize their banner and show off what they’ve accomplished.

Q: What is the shared stash?
A: The shared stash is an inventory-management feature that allows players to stash items in a collective storage space for all of their characters. Items in the shared stash are accessible to the player regardless of which character is currently being played.

Q: What difficulty settings will be available in Diablo III?
A:  Players will have the opportunity to play the Diablo III campaign through four successive difficulty settings: Normal, Nightmare, Hell, and Inferno. Each difficulty setting will progressively increase the challenge and will reward players with higher tiers of armor, weapons, gems, crafting recipes, and runestones. Players must complete Normal to unlock Nightmare, complete Nightmare to unlock Hell, and complete Hell and reach level 60 to unlock Inferno.

Q: Will there be a Hardcore mode?
A: Yes, players who seek the thrill of constant peril that comes with the possibility of permanent death for their character will again have that option in Diablo III. All four difficulty settings -- Normal, Nightmare, Hell, and Inferno -- will be playable in Hardcore mode. Players choosing to participate in Hardcore mode will only be able to play with other Hardcore characters and will only be able to trade items in the Hardcore version of the gold-based auction house.

Q: After completing the game on Normal, why would I want to continue playing on more difficult settings?
A: Diablo III continues the series’ tradition of offering advanced levels of challenge once players play through at Normal difficulty. Due to the game’s randomized elements, including the monsters you’ll face and the layout and content of the areas you’ll explore, you’ll have a different experience with each play-through. In addition, the challenges you’ll face will ramp up significantly at the Nightmare, Hell, and Inferno levels. Playing at these settings before your character is at the appropriate level would provide a less-than-optimal experience. Once your character is ready, though, significantly greater rewards and levels of power await you at the Nightmare, Hell, and Inferno difficulty settings.

Q: When will Diablo III be released?
A: We plan to release Diablo III in early 2012. As with all Blizzard Entertainment games, our goal is to create a game that is as fun, balanced, and polished as possible. We intend to take as much time developing Diablo III as is necessary to ensure the game meets our own high expectations and those of our players. We’re aiming to release Diablo III on both Mac and Windows simultaneously in as many regions as possible, and to localize the game in several languages. We’ll have more details to share about countries, languages, and specific dates as we get closer to release.

Q: What will Diablo III be rated?                                                                      
A: The  Diablo III rating will be determined by the ratings boards in each region. We will announce the rating that Diablo III has received in each region as we get closer to launch.

Q:  What are the system requirements for Diablo III?
A:  We’ll announce specific system requirements at a later date.

Q: Will Diablo III include support for bots and/or mods?
A: No, for a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our Terms of Use.

Q: Will Diablo III be offered digitally as well as at retail stores? How much will it cost?
A: As with our previous games, we do intend to offer Diablo III for purchase digitally as well as at retail. Specific details regarding pricing and availability for each region will be announced closer to release.

Please note Diablo III PC (Diablo 3 PC) will be released on 15th May 2012.

Saturday, 18 February 2012

Skylanders Giants Revealed

BIG SHOES FILLED - SKYLANDERS GIANTS REVEALED AT THE 2012 AMERICAN INTERNATIONAL TOY FAIR

New Game to Build on the Landmark Success of its Predecessor, Skylanders Spyro’s Adventure
Next Chapter in the Franchise Introduces More Than 20 New Figures Including Super-Sized Giants and Characters Featuring Light Technology

Using the mystical Portal of Power, players once again lead a team of heroic skylanders in an all new adventure to save their world. Portal Masters will journey through new areas of Skylands, encountering new enemies, solving fun puzzles, overcoming different hazards and obstacles, and finding a variety of collectable rewards and treasure.

Skylanders Giants introduces twenty new characters, among them the super-sized Giants with powers to match as well as a set of figures with new lighting technology that builds on the magic of the toys.  Additionally, the game features new Hero Challenges, more Battle Mode gameplay, and advanced integration across console, handheld, mobile and the Skylanders online universe.


Activision Blizzard have not confirmed  the sku line up yet, but  you may wish to keep an eye on our Skylanders listings, given the massive success of Skylanders Spyros Adventure.
Look out for Skylanders Spyro’s Adventure Wave 3 Characters coming this Easter.

Saturday, 14 January 2012

Transformers Fall of Cybertron First Cinematic Trailer and Interview

Transformers: Fall of Cybertron transports you to the final days of the planet Cybertron where you will experience the darkest hours of the apocalyptic war between the AUTOBOTS and DECEPTICONS.  Embark on an adrenaline-fueled journey through a wide range of missions and massive environments designed around each character’s unique abilities.   With the stakes higher than ever before, you play as a variety of Transformers characters, including Grimlock’s nearly indestructible T-Rex form and the legendary Combaticons forming into the colossal Bruticus.  Fight through both sides of the Transformers’ most epic battles leading to their legendary exodus from their homeworld.

Transformers: Fall of Cybertron allows you to go head-to-head as AUTOBOTS and DECEPTICONS with its multi-player online mode.  Create your own personalised character and weaponry with the most advanced and in-depth customisation ever before seen in a Transformers video game.

Transformers Fall of Cybertron out Fall 2012 and available for preorder on the website.

We have uploaded to our channel two new video clips:

The Transformers Fall of Cybertron First Cinematic trailer 


and the second contains the interview with the production team: 


The Transformers Fall of Cybertron First Cinematic: inside Cybertron Creating the First Cinematic Trailer.


Preorder Transformers Fall of Cybertron available soon

Wednesday, 26 January 2011

Help and Support with Activision Hardware products

For help & support with Activision hardware product including:
Tony Hawk Shred PlayStation®3   

Go to:


This will give you a selection of specific question to do with the product you are having a problem with

If these questions do not solve your problem then you can contact Activision UK by emailing the following address:


or contact via tel no: +44 (0) 845 5280269 (local rate)
Opening hours:
Monday through Friday from 9.00 - 17.00 GMT
except for national holidays.